addition to being a dangerous fire hazard, one can only imagine the additional damage to the
console.
We are also of the opinion that, although some of the more rational repair approaches may appear
to correct the problem, albeit temporarily, the issue is probably exacerbated by causing additional
damage to other components on the motherboard that may have been working perfectly in the
first place. Even some of the most experienced electronics repair professionals have expressed
their frustration with the problem and are now refusing to perform Xbox 360 repair, claiming that
the problem is too deeply rooted and going so far as pointing specifically to the lead-free solder
used for attachment of the GPU. It also appears that warranty repairs performed by Microsoftauthorized
refurbishment centers still may be a problem for precisely the reasons we've stated. A
bulletin board posting on a website dedicated to the "Red Ring of Death" issue, submitted the day
after Microsoft's July 5th announcement, indicated that an irate customer had recently received 3
defective refurbs from Microsoft's repair center in Texas.
Based on our tests so far, we don't believe the problem is, at all, as bad as it sounds. First of all,
the time and temperature parameters of the thermal profiles used for reflow soldering at the time
of initial manufacture were probably not too far off from where they should have been. This is of
course an assumption, but we base this on the fact that not all of the units are defective and that
most of the problems seem to be traceable to a few specific components. It is also quite possible
that the composition of the solder spheres on the BGA and CSP components and the geometry of
these devices necessitated a thermal profile that did not exactly match the remainder of the
motherboard. In any case, we feel that most problems related to poor solder joint quality beneath
the BGA and CSP components can be rectified by very precise, very localized, controlled-profile
reflow soldering of these devices on the defective boards without having to remove, reball, and
replace the components. According to Bernhard Martin, who has developed nearly identical
solutions for cell phone repair, the key is preventing damage to neighboring components, not only
from excessive heat, but also, from board warpage and thermal stress due to improper
underheating. While these words may sound trite among SMT rework manufacturers, there are
certain intricacies to the process that have resulted in Martin's numerous successes and other
manufacturers' inability to provide viable solutions.
In tests conducted on actual Xbox 360 motherboards we have already proven that, by using the
proper techniques in conjunction with the proper equipment, precision preheat, reflow, and cooling
can be performed on selected components in less than 200 seconds total without any deleterious
effect on adjacent parts.
Figure 3 shows the same GPU component that was shown in Figure 2, after localized reflow using
our equipment. This view appears to indicate complete reflow, as all of the connections have
nearly identical diameters, eliminating the possibility that the sphere volume was inconsistent
beforehand. In our opinion, this view shows a considerable improvement in quality and
consistency, which is why we are so encouraged by our tests.

Above you can see the XBOX 360 printed circuit board populated with its components including the critical GPU, CPU and Memory Chip chips.
And shown below is the XBOX CPU component which is Ball Grid Array (BGA) styled package
| | | Because BGA's such as this GPU chip have less metal content than the old traditional components with leads, these chips are more sensitive to high temperatures requiring that the PCB be preheated before any rework can be performed so as not to damage them during your rework or repair.
Effective, pre-heating is simply required to successfully reflow or rework the XBox 360 chips , @ Infrotech we follow a strict profile on dark infra red machines to reball/rework the machine |