- 3 red light information -
To learn more about how we repair the 3 red lights
you should read what causes the problem in the 1st place
below is a detailed report on 3 red light failure
and below that is information on how we repair
1 Red light / E74 also falls under this repair
2 Red lights also falls under this repair
No picture but Sound also falls under this repair
Since the product's introduction in November, 2005, a significant quantity of Microsoft's Xbox 360
game consoles have experienced a field malfunction that is indicated by three flashing red LEDs on
the front of the console. This error function, which designates a critical hardware failure and
renders the unit inoperable, is known among gamers as the "Red Ring of Death" and has spawned
numerous user forums and web postings that claim to offer easy "fixes" for out-of-warranty units
or for users who lack the patience to return their systems to an authorized repair center.
Obviously, if there were an easy fix, Microsoft probably wouldn't have announced, last Thursday,
July 5, their intention to spend more than $1 billion to extend warranties to three years for the
nearly 12 million game consoles it has sold worldwide.
Having become aware of the Xbox failure issue prior to the Microsoft announcement, Manncorp
has been actively spearheading a research effort into the causes of the problem for the purpose of
providing not only a technologically sound and reliable solution, but one that is also practical and
timely given the scope and magnitude of Microsoft's predicament. Research has been conducted
in affiliation with Bernhard Martin, Managing Director of our SMT rework equipment manufacturer
in Germany, who has been involved in similar, high-profile, troubleshooting and repair applications
for high-volume consumer products with companies like Siemens and Nokia.
While our research continues, we have decided to publish our findings and conclusions thusfar, as
well as our recommendations for the proper equipment and techniques needed to repair the
consoles, in order to eliminate future recurrence of the problems.
Assessment of the Problem
Discussions with independent electronic repair shops and an evaluation of the extensive
information available on internet user forums and bulletin boards quickly pointed toward the eleven
BGA and CSP devices on the Xbox 360 motherboard as the likely source of the problem. The
locations of these devices on the top and bottom sides of the board are shown below in Figure 1.
The solder joints that connect BGA and CSP devices to the contacts on the PCB are made when
arrays of dozens, or even hundreds, of tiny spheres of solder attached to the bottom of the device
are melted during the reflow soldering process. Because these connections are located
underneath the components, visual inspection is nearly impossible.
When we subjected several motherboards (from Xbox 360 consoles that suffered the "Red Ring of
Death" failure) to microscopic X-ray inspection, it was determined that a substantial number of the
solder joints beneath the BGA and CSP devices appeared to be of questionable quality. This was
especially noticeable towards the centers of the main CPU and GPU (Graphics Processing Unit),
both of which are plastic BGA components, and both of which include additional integrated
components mounted to the top of the device. The additional mass of the main chip on the top of
the plastic BGAs appears to have prevented sufficient heat from reaching the solder joints closest
to the center of each device. This phenomenon is usually an indication that the time and
temperature parameters, used for reflow soldering of the motherboard at the point of original
manufacture, did not provide a thermal profile sufficient for complete and thorough reflow at all
points beneath the BGAs and CSPs on the PCB. This is quite consistent with our X-ray analysis,
which also shows that most of the flaws observed (cracking, voids, etc.) are symptomatic of "cold"
solder joints with a poor grain structure.

While a "cold" solder joint may initially provide an adequate electrical connection, long term
reliability is jeopardized, especially in applications where the solder bonds are subject to wide
temperature fluctuations. In such an environment, continuous expansion and contraction of
materials with varying thermal coefficients will quickly destroy the integrity of a "cold" solder joint,
creating intermittent problems or even complete failure. This is precisely the environment of the
Xbox 360 motherboard, due to the high amounts of heat generated by the CPU, GPU and memory
components when running graphics-intensive gaming applications, not to mention the fact that the
great pains Microsoft has taken to ventilate and cool the Xbox chassis may all be for naught when
Junior's Xbox is buried beneath dirty laundry and empty pizza boxes. This would also explain why
so many consoles, that certainly would have passed Microsoft's initial QC testing, are now failing in
the field.
One could also blame the "cold" solder joint problem on what, unfortunately, has become a
problem for suppliers of many electronic goods other than Microsoft. As of July 1, 2006, the
European Union, as part of a global environmental initiative, set strict compliance deadlines for
what is known as the RoHS (Restriction on Hazardous Substances) Directive. What this meant for
electronics manufacturers was, that if a company intended to continue selling its products in the
EU, it had to convert from the use of eutectic "tin-lead" (SnPb) solders to the use of new lead-free
solders. Many manufacturers are still bristling over the speed at which they have been forced to
implement these changes. While conventional 60Sn/40Pb or 63Sn/37Pb solders have a melting
point of around 183°C, lead-free solders, which are usually 96-97% tin with the balance composed
of various combinations of silver and other materials, have a melting point of 217°C. As one can
imagine, the effects of this single change have had a major snowballing effect in terms of their
impact on component and materials specifications, equipment capability, processing parameters,
and manufacturing personnel who have been used to fundamental soldering principles that have
been acceptable for nearly five decades. Technicians, who for years have been used to a shiny,
silver finish as being the first indicator of a quality solder joint, are still having difficulty getting
comfortable with paste manufacturer's profile recommendations that produce lead-free solder's
normally dull appearance; for years an indication of a "cold" connection. In addition, the fear of
over-heating may naturally make engineers lean to the low side when establishing process time
and temperature parameters.
Another set of X-rays also points to the possible presence of "cold" solder joints. In the view of
the GPU component shown in Figure 2, differences in the diameters of the solder spheres are
clearly visible. This could be an indication that not all of the spheres achieved complete reflow,
although this is assuming that all of the spheres were of the same volume in the first place. This
issue is addressed further in the sections that follow.

Figure 2 Figure 3
Developing a Solution
It is interesting to note that, although a number of the so-called "fixes" available on the internet
and some of the repair methods used to "solve" the Xbox 360 problems can be termed reckless at
best, most do appear to address the issue of "cold" solder joints between the CSPs and BGAs and
the PCB. In addition to removing and "baking" the motherboard in a toaster oven, another remedy
being sold as part of a guide on Xbox 360 repair goes so far as recommending that the unit be
wrapped in towels while power is on, blocking off all the air vents and allowing the unit to overheat
for 15-20 minutes; presumably turning the unit into its own, self-contained, reflow oven! In
addition to being a dangerous fire hazard, one can only imagine the additional damage to the
console.
We are also of the opinion that, although some of the more rational repair approaches may appear
to correct the problem, albeit temporarily, the issue is probably exacerbated by causing additional
damage to other components on the motherboard that may have been working perfectly in the
first place. Even some of the most experienced electronics repair professionals have expressed
their frustration with the problem and are now refusing to perform Xbox 360 repair, claiming that
the problem is too deeply rooted and going so far as pointing specifically to the lead-free solder
used for attachment of the GPU. It also appears that warranty repairs performed by Microsoftauthorized
refurbishment centers still may be a problem for precisely the reasons we've stated. A
bulletin board posting on a website dedicated to the "Red Ring of Death" issue, submitted the day
after Microsoft's July 5th announcement, indicated that an irate customer had recently received 3
defective refurbs from Microsoft's repair center in Texas.
Based on our tests so far, we don't believe the problem is, at all, as bad as it sounds. First of all,
the time and temperature parameters of the thermal profiles used for reflow soldering at the time
of initial manufacture were probably not too far off from where they should have been. This is of
course an assumption, but we base this on the fact that not all of the units are defective and that
most of the problems seem to be traceable to a few specific components. It is also quite possible
that the composition of the solder spheres on the BGA and CSP components and the geometry of
these devices necessitated a thermal profile that did not exactly match the remainder of the
motherboard. In any case, we feel that most problems related to poor solder joint quality beneath
the BGA and CSP components can be rectified by very precise, very localized, controlled-profile
reflow soldering of these devices on the defective boards without having to remove, reball, and
replace the components. According to Bernhard Martin, who has developed nearly identical
solutions for cell phone repair, the key is preventing damage to neighboring components, not only
from excessive heat, but also, from board warpage and thermal stress due to improper
underheating. While these words may sound trite among SMT rework manufacturers, there are
certain intricacies to the process that have resulted in Martin's numerous successes and other
manufacturers' inability to provide viable solutions.
In tests conducted on actual Xbox 360 motherboards we have already proven that, by using the
proper techniques in conjunction with the proper equipment, precision preheat, reflow, and cooling
can be performed on selected components in less than 200 seconds total without any deleterious
effect on adjacent parts.
Figure 3 shows the same GPU component that was shown in Figure 2, after localized reflow using
our equipment. This view appears to indicate complete reflow, as all of the connections have
nearly identical diameters, eliminating the possibility that the sphere volume was inconsistent
beforehand. In our opinion, this view shows a considerable improvement in quality and
consistency, which is why we are so encouraged by our tests.

Above you can see the XBOX 360 printed circuit board populated with its components including the critical GPU, CPU and Memory Chip chips.
And shown below is the XBOX CPU component which is Ball Grid Array (BGA) styled package
| | | Because BGA's such as this GPU chip have less metal content than the old traditional components with leads, these chips are more sensitive to high temperatures requiring that the PCB be preheated before any rework can be performed so as not to damage them during your rework or repair.
Effective, pre-heating is simply required to successfully reflow or rework the XBox 360 chips , @ Infrotech we follow a strict profile on dark infra red machines to reball/rework the machine |
How we repair the 3 red light/e74 :
1st we dismantle the 360 , we then place the motherboard on a pcb support (stops flexing when reworking )

we use dark infra red reworking stations to heat the board up to unleaded solder melting point

once the temperature has been reached , we carefully remove the gpu chip

We then remove all solder from the chip and motherboard

Then we clean and apply amtech flux to the underside of chip , & apply stencil

With stencil on top of bga we begin filling with new high quality solder balls 0.6mm

When every hole has been filled , we place the chip in a specialized reflow oven

After following strict profile ( heating up to a thermal graph and cooling ) , the chip comes out perfect !!

Then we clean up the board and apply flux and prepare for resoldering

Once we aligned the chip to the motherboard , we solder back on ,this needs to be aligned perfect as theres tons of ic`s
(ic`s are the little solder balls we attached that connect the chip to the motherboard)

Now we have 1 repaired 360 , we install our cooling upgrade , re-assemble and test ( 24 hours on cod mw2 )

Voila !! ` another satisfied gamer !!
Be very wary of websites offering cheap 3 red light repairs , even if they claim to reflow the problem chips
the majority of them will not go to the long drawn out process we have , instead they take a blow torch to your precious console
the dark infra red reworking machines we use cost thousands of pounds and are the only way to repair a console
they do-not harm the chips or any surrounding components , and are the only safe way to repair your 360
even when we reflow , we only use the same specialized equipment we use for the procedure above